PocketC.H.I.P. Community Projects: a Pokémon Go Trainer Bot, a Drawing Robot, & a Brick-Built Stand

Build your own Pokémon Go Bot by following these instructions!

Build your own Bot by following these instructions!

Pocketeers are busy each and every week installing software, hacking hardware, and artistically adventuring with PocketC.H.I.P..

Some of this week’s highlights include a Pokémon Go bot that plays the game for you, a drawing robot controlled by sound, and a PocketC.H.I.P. stand fit for any home office.

As always, send us a picture or write-up of what you’re working on via Facebook or Twitter, and join in on the PocketC.H.I.P. conversation in the forums.
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Get Ready to Feel Nostalgic: Run a System 7 Emulator on PocketC.H.I.P.

Spoiler: it's an apple

Puzzle like it’s 1991 in System 7

Last week, forum users Nojjy and elijah were working on getting Mini vMac working on PocketC.H.I.P.. I decided to pick up where they left off and see how far I could get.

Taking some tips from the Adafruit guide and using their Mini vMac binary, I was able to get an System 7.0.1 up and running. Plus, the Mini vMac creator, Paul C. Pratt has a number of applications that will run in the emulator. Also, there’s a cool trick on how to work with remote displays in Step 6 that’s not to be missed.

Here’s how to get Mini vMac setup on your PocketC.H.I.P..

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Links We Like: Apollo 11 in VR, a Guided Tour of Shenzhen, & 3D Printable Watch Parts

3D rendering of the Apollo 11 command console interior via The Smithsonian

3D rendering of the Apollo 11 command console interior via The Smithsonian

Links We Like are back after a bit of a hiatus. This week’s links embark on a virtual tour of the Apollo 11 command module that went to the moon, learn about the history and rapid development of Shenzhen from the people who live and work there, and invite you to become mesmerized by a 3D printable mechanical watch mechanism.

As always, if you’ve stumbled into an interesting link or two, make sure to share them in the comments below or on the forum. We’re always on the hunt for new content and nothing beats a good, less trafficked link. Have a great weekend! ᕕ( ᐛ )ᕗ

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Begin your Descent into PocketC.H.I.P.

Screenshot - 080216 - 23:57:32

Forum user Akidan recently wrote a post about how to get the old 1990s space-shooter Descent working on PocketC.H.I.P.. The hack involves modifying and recompiling the source code to Descent to better run on PocketC.H.I.P., and I simply had to try it for myself.

At the time of release in 1995, Descent was a really exciting, groundbreaking game. It was one of the early 3D games that dominated computer screens across the country. And even more exciting than the 3D, was that your spacecraft was able to travel in a full six degrees of freedom. This level of freedom just made it easier for me to get disoriented and lost in the twisting tunnel mazes of the game, but I’m sure most people found it to be really enjoyable.

Six degrees of freedom via Wikipedia

Six degrees of freedom via Wikipedia

Dust off your SpaceOrb 360 and trackdown your copy of Descent I (or buy a used copy online). Here’s how to get the game running on PocketC.H.I.P..

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On the Road with Dave & PocketC.H.I.P., Plus PICO-8 Live Coding with The Verge

Dave on the set of The New Screen Savers pretaping

Dave on the set of The New Screen Savers before taping

Every product has a story and it’s always exciting to get opportunity to tell it. Recently, Dave was invited on the O’Reilly Hardware Podcast and The New Screen Savers to share C.H.I.P., PocketC.H.I.P. and the stories behind them.

From C.H.I.P.’s origin story, to how the $9 price point is possible, and why all the pink, these interviews answers some of the most commonly asked questions about the company. And, as a bonus, check out Paul Miller from The Verge and Circuit Breaker programming a PICO-8 game live on PocketC.H.I.P.!

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