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// -------- Start of File -------- //
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// ----------------------------------------------------------- //
// C++ Source Code File Name: testprog.cpp
// Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
// Produced By: glNET Software
// File Creation Date: 03/25/2000
// Date Last Modified: 06/25/2001
// Copyright (c) 2001 glNET Software
// ----------------------------------------------------------- //
// ------------- Program Description and Details ------------- //
// ----------------------------------------------------------- //
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
Simple test program demonstrating barrier synchronization
using the gxSemaphore class.
*/
// ----------------------------------------------------------- //
#include <iostream.h>
#include <stdlib.h>
#include "gxthread.h"
#include "gxsema.h"
#ifdef __MSVC_DEBUG__
#include "leaktest.h"
#endif
// Global semaphore objects
gxSemaphore semaA, semaB;
// Classes derived from the gxThread base class
class Simple1 : public gxThread
{
private: // Base class interface
void *ThreadEntryRoutine(gxThread_t *thread);
};
class Simple2 : public gxThread
{
private: // Base class interface
void *ThreadEntryRoutine(gxThread_t *thread);
};
void *Simple1::ThreadEntryRoutine(gxThread_t *thread)
{
cout << "Thread 1 here, before the barrier." << endl;
semaB.SemaphorePost();
semaA.SemaphoreWait();
cout << "Thread 1 after the barrier." << endl;
return 0;
}
void *Simple2::ThreadEntryRoutine(gxThread_t *thread)
{
cout << "Thread 2 here, before the barrier." << endl;
semaA.SemaphorePost();
semaB.SemaphoreWait();
cout << "Thread 2 after the barrier." << endl;
return 0;
}
int main()
{
#ifdef __MSVC_DEBUG__
InitLeakTest();
#endif
Simple1 t1;
Simple2 t2;
gxThread_t *t1_thread = t1.CreateThread();
gxThread_t *t2_thread = t2.CreateThread();
t1.JoinThread(t1_thread);
t2.JoinThread(t2_thread);
// Prevent memory leaks
delete t1_thread;
delete t2_thread;
return 0;
}
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