~Wing Commander 3

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~USEFUL HELP ON WING COMMANDER 3 
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HOW TO ELIMINATE THE ENEMY SHIPS 

DARKET (light fighter) 
The Darket is very easy to kill. When attacking a group of them, 
you may be able to destroy one or more on your first attack run; 
in a faster craft lure them into a turning battle. Flying at about 
300 kps should allow you to turn harder than him and hit him with 
deflection shots. His shields are weak and should fail quickly. 
In a heavy fighter, fly slowly and lure him into a chicken run.

DRALTHI 4 (medium fighter) 
The Dralthi is even easier to destroy. Most craft, with the 
exception of the longbow, should have no problem tailing it, 
due to its slow rate of turn. However, light fighters such as 
the arrow should beware of its rear gun.

PAKTAHN (bomber) 
Difficult to destroy. This is faster than you might expect and 
extremely well armed. However, it is remarkably easy to tail, 
and its rear gun is not as effective as that of the Vaktoh.

STRAKHA (stealth fighter) Quite hard to destroy. Although the 
craft itself is not particularly good, its cloaking device renders 
it almost impossible to tail. The best way to  destroy it is simply 
to wait until it un-cloaks itself in front of your ship, which it 
often does. Remember, you can hit the Strakha while it's cloaked 
and the flash from its shields should reveal where it is.

SORTHAK (heavy fighter) 
Very hard to destroy. The Sorthak is not encountered until later 
on in the game, and, when you see it, it's usually attacking capital 
ships. Even so, it can be a deadly opponent. To avoid its heavy 
fire-power, attack at high speed and form a variety of angles.

ASTEROID FIGHTER (heavy fighter)
Fast, well armed, and very difficult to destroy. When fighting one, 
make sure that the wingman is attacking your target. Fortunately, 
its shields are fairly weak.

TANKER 
Destroy its weak spots before pulling round behind it for the kill. 
Flying inside the ship is too dangerous by far.

CORVETTE 
Well armed and armoured. If possible, torpedo it; otherwise, 
fire a few missiles and concentrate on the weakened area of its 
shields.

LARGER SHIPS 
These are cruisers and carriers. They can survive a direct torpedo 
hit.  Should this occur, simply concentrate all your fire on the 
damaged area.

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EDIT YOUR SAVED GAME ....

First locate on your hard drive the saved game directory called "WC3" 
The saved game-files have the extension ".WSG" Select with a 
file-editor like PC-Tools the saved game-file that you wish to hack. 
You can select and increase each weapon you carried up to 255, making 
the game more even on harder settings.

Change the following OFFSET / HEX to the values listed under "weapons" 
to get the selected weapons

WEAPON 

00 - Dumfire 
01 - Heat Seek 
02 - Image Recognition 
03 - Friend or Foe 
04 - Leech 
05 - Torpedo 
06 - Mine 
07 - Trembler Bomb 
08 - Cloaking Device

Note : The last two are only available on the Excalibur. So don't 
use them on the other ships or the game will lock up.

OFFSET / HEX 

Arrow 
1762 6E2 
1794 702 
1826 722 
1958 742

Hellcat V 
1894 766 
1926 786

Thunderbolt VII 
1962 7AA 
1994 7CA 
2026 7EA

Longbow 
2062 80E 
2094 82E 
2126 84E 
2158 86E 
2190 88E 
2222 8AE

Excalibur 
2390 956 
2422 976 
2454 996 
2486 9B6

Change the following OFFSET / HEX settings to "FF " for 255 weapons

OFFSET / HEX 

Arrow 
1758 6DE 
1766 6E6 
1790 6FE 
1798 706 
1822 71E 
1830 726

Hellcat V 
1890 762 
1898 76A 
1922 782 
1930 78A

Thunderbolt VII 
1958 7A6 
1966 7AE 
1990 7C6 
1998 7CE 
2022 7E6 
2030 7EE

Longbow 
2058 80A 
2066 812 
2090 82A 
2098 832 
2122 84A 
2130 852 
2154 86A 
2162 872 
2186 88A 
2194 892 
2218 8AA 
2226 8B2

Excalibur (only available later in the game) 
2386 952 
2394 95A 
2418 972 
2426 97A 
2450 992 
2458 99A 
2482 9B2 
2490 9BA

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~Delporte Eddy, Belgium for Cheet Sheets Magazine 1995

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