DOS Days

Diamond Monster Sound MX200

The Monster Sound MX200 was released in 1998. It was their mid-range offering launched alongside the premium Monster Sound 3D and budget Sonic Impact.




Released July 1998
Bus PCI
Chipset Aureal Vortex
Standards Ad Lib, Sound Blaster, Sound Blaster Pro, General MIDI, Roland MPU-401, Windows Sound System
Memory None
CD-ROM None
Ports Line In, Line Out, Mic In, Speaker Out, Game/MIDI Port, Wavetable header
Part #  
FCC ID  
Price At launch: $149
See Also  

If you get a blue screen when running games with Aureal A3D support, check your Monster Sound utility. This error can occur when the hardware acceleration setting is set to 'Min' and the 'Use Preferred Devices' is set under Control Panel's Multimedia window.

The original Diamond Monster Sound (M100) was tested by PCAVTech. In their playback [digital-to-analogue] tests the Monster Sound got a Signal-to-Noise ratio of -73.9dB. This is considered very good. I don't have any info on the MX200's noise though.

 

Board Revisions

 

In the Media

"The absolute top of the line A3D equipped PCI sound card add-on from Diamond Multimedia is their highly regarded Monster Sound MX200. Replacing the original Diamond Monster Sound, the MX200 brings quite a few new toys to the table as well as improved legacy compatibility and a more down to Earth price.

Supporting sample rates up to 48kHz, the MX200 supports a true surround sound configuration courtesy of its 2 Buffered Stereo Line-Level Outputs at the sacrifice of a standard Line-out. In essence, the MX200 doesn't have any more outputs than your standard sound card however it is packaged with utilities that allow you to make the most of those two outputs. There is a standard Line-in port on the back panel of the sound card, with CD, Modem, and Auxiliary inputs on the actual card itself.

The MX200 processes all game port signals on the board which should decrease CPU utilization when making use of a gameport joystick. However if you're planning on picking up a USB Joystick or Gamepad then you shouldn't really be concerned with this feature of the MX200.

The weakness of all PCI Sound Cards seems to be Legacy support for older DOS games. While running a game in a DOS window the MX200 will be detected and function as if it were a Sound Blaster Pro, unfortunately, for older DOS games that won't run in a DOS box you're probably out of luck using just an MX200. This is where that Monster Cable from the packaging comes in handy. Using the heavily shielded and extremely thick monster cable (the name does it justice) you can connect the MX200 to your current sound card so you can still run your older DOS games.


If you appreciate high quality audio and love the feeling of being immersed in it (i.e. you are the type of person that likes to listen to their music a little louder than most, or likes to turn on every speaker in the house to watch the newest action flick on DVD) then the Diamond Monster Sound MX200 is probably the answer to most of your prayers. However, if you're the type of person that focuses on gameplay and doesn't really care about the sounds coming out of your speakers, or if you don't play too many (if any) titles that would benefit from a Sound Card with A3D support then the Monster Sound MX200 quickly turns into a luxury device that serves no purpose but to take up a precious PCI slot."
     Anandtech, June 1998

 

 

Setting it Up


Downloads

Operation Manual
(missing)

Get in touch if you can provide this missing item!

Driver & Utility Disk
(missing)

Contains:
Main installation v1.01 for Windows 95/98, Upgrade v1.05.11 for Windows 95/98, Upgrade v1.05.16 for Windows 95/98, Upgrade v1.06 for Windows 95/98,
Main installation v1.07 for Windows 95/98, Upgrade v1.07 for Windows 95/98.
 

 

 

More Pictures