ae := autopickup_exceptions

#### inclusions ###

# Autopickup runes by default.
ae = <rune of Zot

# curare is always dangerous on the floor, so you may wish to always pick
# it up.  Disabled by default.
# ae = <curare-tipped

### exclusions ###

# Exclude items useless in general or for your current character (such as
# inedible food or armour you can't wear).
ae += useless_item

# Exclude potentially useful items of high risk, like ?torment or
# !mutation.
ae += dangerous_item

# Exclude items which your god disapproves of.
ae += forbidden

# Ignore books that you have already seen
ae += [^n]identified.*spellbook

# Excluding amulets as you only need one of each. (If you know the
# subtype that means you already have one of it.) Also for some rings.
# Some items may already be excluded as bad_item, e.g. inaccuracy.
ae += amulet of (inaccuracy|the gourmand|warding)
ae += amulet of (resist .*|clarity|rage|guardian spirit|faith|stasis)
# Rings of teleportation are not redundant -- double *Tele is pretty good in
# the Abyss. Still, they're more in line with lanterns of shadow, so you can
# pick up the second one by hand.
ae += ring of (see invisible|flight|poison resistance|teleportation)
ae += ring of (invisibility|teleport control|sustain abilities)
